Ghost Recon Breakpoint saves are working again on Stadia, and Ubisoft is very, very sorry

This past Friday, we reported on an issue with Ghost Recon Breakpoint on Stadia, where many playerslost their saves. Gone, into the aether. At the time, Google wasaware of the bug and working on the problem, though Ubisoft was silent. Well, it would appear that after six days of lost saves on Stadia, not only hasUbisoft fixed the issue, it has apologized for the downtime of those affected, so it’s looking like Stadia has clean hands.

You can check out therecent post on Ubisoft’s Ghost Recon Breakpoint forumthat explains the lost saves on Stadia cropped up on the 25th. As of today, any missing saves on the service should now be back where they belong. Ubisoft has also offered an apology for the inconvenience.

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While it’s never fun to lose saves, especially when those saves are out of your control within a game streaming service like Stadia, it’s nice to see Ubisoft with a quick turnaround time over a holiday weekend. Sure, the six days of lost saves is an inconvenience for those who planned to play over the last week, but at least we’ve learned Ubisoft can be relied upon when things go wrong on Stadia, as some developers have showna lack of interest in updatesafter low sales. However, losing saves in the first place was a pretty remarkable screwup. Hopefully, this lesson was learned by both Ubisoft and Stadia, so there’s no possibility of it happening again.

So if you were affected by the recent lost save issue for Ghost Recon Breakpoint on Stadia, your saves should be back, and if you’re still experiencing the problem, Ubisoft has directed those still affected toreach out to its support team.

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