Summary
Since the long-awaitedShadow of the ErdtreeDLC launched forElden Ring,players have been sternly reminded that FromSoftware games are hard. Though thenew content is decidedly beautiful and adds new challengesto the game, players are also struggling as they face off against some of the new difficult foes. But while the bosses may eventually need to be nerfed to make the DLC a bit more accessible, there’s easilyno enemy more deadly than the in-game trolls.
As shared by Reddit usersvmmpng, sometimes the in-game hints left by other players will actually lead you to certain death. When looking for illusory walls, something that’s incredibly common in FromSoftware games, OP rolled right through a wall —to a death drop that killed them instantly.This seems to be a bug that may be patched in later updates, thoughElden Ringplayers are having fun with it in the meantime.

“I saw a cluster of messages near a corner and sure enough the one I pick says [illusory] wall ahead,” Redditor TheMocking-Bird commented on the post. “Cue wall rolling and I fall through the map.” While these messages are sometimes helpful, the urge to troll is too hard for some people — like TheMocking-Bird, who admittedthey upvoted the illusory wall message near their death dropinstead of the ones appropriately labeling the glitch.
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In-Game Messages Are A Key Part Of The FromSoftware Experience
Why The Messages Are So Weird
Anyone who has played a game from theElden Ringdeveloper before is likely familiar with the in-game messaging system, allowing players to leave behind helpful notes and tips for players (or trolling them). Titles from FromSoftware are known for letting players piece things together largely on their own — hence the messages to help offer guidance or suggestions. InElden Ring, there’s often a plethora of them lying around,directing players to hidden secrets or telling them tojump off the first ledgethey encounter.
These messages are crafted by other players and then selectively shared based on their ratings.The intensity of the message’s glow determines how many other players have upvoted it— though if the illusory wall glitch is any evidence, they’re not always to be trusted. Though plenty of these messages are sincerely helpful, anyone can leave just about anything behind for others to find, whether or not the contents are true.

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But players aren’t typing these messages themselves. A message inElden Ringisconstructed through a combination of pre-approved words and phrasesprovided by the developers. This prevents players from saying too much in some instances and also removes the possibility of profanity or inappropriate language left on the servers.

Players select the composition of their message, deciding how many lines and components are needed and then filling them in one section at a time. Because of this, they sometimes look a bit wonky — but as long as the intended message is conveyed, they’re doing their job. But when you see a message inElden Ringthat says “Try jumping,” maybe think twice before taking its advice.






